Well today being my fiance's commencement, I didn't get near the amount of time I wanted to into the project (I think only got in just over an hour), so the only things I got done were fixing the overlapping monster bug, I then adjusted resting to have a wider area of aggravation, then added a simple intro, and ending screen. The game could technically be called complete now, but it can really use a lot of polish, some balancing, and some feedback mechanisms(mainly sound as currently the game is silent).
Seeing as how the update was small today I'll just list the code summary:
- convert.py - 15 lines
- underwe42.py - 191 lines
- ego.py - 121 lines
- total - 327 lines
So I'm going to have to carry over some goals I made yesterday to today for the work I do tomorrow, making my current goals for tomorrow:
- Add in wandering enemies
- Hack at keyboard bug
- Code review
- Create and Add in Sound Effects
once again I've
uploaded my progress up to today.
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